@BM
I'm not going to buy the game for £10 as it is at the moment, I usually like racing games and I was looking forward to RB ever since Hoverboards, but I think Rocket Boards just needs a little something extra to make it worthwhile. There is a lot of potential there, you just need to exploit it.
The graphics are good atm, and nothing needs doing to the basic formula.
Here are a few suggestions:
- Weapons or powerups of some kind or other
- More dynamic levels
- Sort the difficulty out. There should be a very smooth learning curve in the shareware. The first track should be very easy to win, the second should be medium, and the third challenging but not overly difficult. Extreme difficuly even on "Rookie" level is sure to deter punters.
- Assume the customer knows nothing about the product before he first looks at it. Had I not read your worklog, I would have been confused about the Grand Prix / Levels.
Give the shareware version a good variety of levels too, you may have noticed, but games rarely give you say, the 1st, 2nd and 3rd levels of a game in the demo, they give you the 1st,4th and 7th for example.
I'm not going to buy the game for £10 as it is at the moment, I usually like racing games and I was looking forward to RB ever since Hoverboards, but I think Rocket Boards just needs a little something extra to make it worthwhile. There is a lot of potential there, you just need to exploit it.
The graphics are good atm, and nothing needs doing to the basic formula.
Here are a few suggestions:
- Weapons or powerups of some kind or other
- More dynamic levels
- Sort the difficulty out. There should be a very smooth learning curve in the shareware. The first track should be very easy to win, the second should be medium, and the third challenging but not overly difficult. Extreme difficuly even on "Rookie" level is sure to deter punters.
- Assume the customer knows nothing about the product before he first looks at it. Had I not read your worklog, I would have been confused about the Grand Prix / Levels.
Give the shareware version a good variety of levels too, you may have noticed, but games rarely give you say, the 1st, 2nd and 3rd levels of a game in the demo, they give you the 1st,4th and 7th for example.