Rocket Boards completed - get the demo here

Miscellaneous Forums/Blitz Showcase/Rocket Boards completed - get the demo here

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"When I finish a race and press fire I hear new music, and menu sounds, and can start a race, but I don't see a menu"

Thats strange. What happens exactly. The race finishes and the screen goes blank? If you loose you should get a screen that tells you you've lost a life and should restart the race. If you win then you get to move onto the next race via a track loading screen.

"Providing a little more feedback to the player when turning, by showing little side jets firing would be good"

-- thats what the trails are there for. They show the actual direction you are moving in.

"You really need more than a total of 5 levels."

-- Where did you read that? There are 4 grandprixs each with 16 tracks in the full game. The demo features the first two tracks from the first grandprix. I will have to make this clearer. Although I would have thought the four screenshots of vastly different tracks on each of the four grandprixs would have given you a small hint.

"go faster when you are farther behind so you can catch up"

That is there. The further behind you get the slower your opponents go.

"As epicboy suggested, having jumps would be cool. You don't need to have the players do tricks of course. The jumps could provide a short cut or something. Like in Mario Kart 64, on Koopa Troopa Beach, jumps allow you to grab items in the air (like those nitros I mentioned) or to jump over boulders."

Buy the full game. There are a couple of tracks that involve jumping off of cliffs/ down the side of steep hills.