There's something seriously wrong going on now. If I just have one quad the size of the screen with a texture size of 1x1. I still have herrondous slowdown. What the hell is going on?
It seems impossible to fill the screen up with any type of gfx.
And it's only the equivalent of CLSColor.
> After years of 2d, it took me a while to get
> used to the "negative" y axis in 3d.
You could just cheat and plot your stuff as if it was in Blitz2D and then just translate the Y axis later.
It seems impossible to fill the screen up with any type of gfx.
And it's only the equivalent of CLSColor.
> After years of 2d, it took me a while to get
> used to the "negative" y axis in 3d.
You could just cheat and plot your stuff as if it was in Blitz2D and then just translate the Y axis later.