Ok, I just completed the demo after a few attempts. I thought the graphics and sound were well done, and the music was just fine. Overall the game had a great nintendo feel to it -very appealling.
The control is very inuitive, in fact I loved the way you turn round corners and let the inertia carry you round. I also liked the fact that I didnt have to concentrate on braking all the time (well 'at all' actually), it made it easier to get into, but this also left me wondering about a possible lack of depth in the full game.
I wouldnt say the game is too hard, but I didnt enjoy the way the CPU players seemed to go faster then you. Am I right in saying that if a cpu is abit behind you they get a little extra speed to catch up? coz they seemed to overtake me easily even tho i was going full pelt on a straigt(they werent going booster speed), or perhaps iniertia doesnt effect them as much on corners? I would think many players would consider this unfair.
I personally find more enjoyment in winning a race because Ive taken corners more efficiently. There obviously was an element of this but as soon as I hugged a corner perfectly the cpu players overtook me straight away and stayed just ahead until the next corner -I felt totally dependant on boosters. Althought this was alot more evident on race2 where I could only manage 2nd.
In diddy kong racing you could easily lap the cpu, which gave you a nice feeling of dominance :D I cant see that happening here(although admittedly theres only 2 laps on the second race which doesnt give u much chance anyway).
Also one last thing, I didnt see any race or lap times? One reason I kept playing diddy was so I could try and better myself. I find it very odd that for a racing game it lacks this.
Still, well done for managing to finish a cool game, something i can only aspire to atm! nice 1.
The control is very inuitive, in fact I loved the way you turn round corners and let the inertia carry you round. I also liked the fact that I didnt have to concentrate on braking all the time (well 'at all' actually), it made it easier to get into, but this also left me wondering about a possible lack of depth in the full game.
I wouldnt say the game is too hard, but I didnt enjoy the way the CPU players seemed to go faster then you. Am I right in saying that if a cpu is abit behind you they get a little extra speed to catch up? coz they seemed to overtake me easily even tho i was going full pelt on a straigt(they werent going booster speed), or perhaps iniertia doesnt effect them as much on corners? I would think many players would consider this unfair.
I personally find more enjoyment in winning a race because Ive taken corners more efficiently. There obviously was an element of this but as soon as I hugged a corner perfectly the cpu players overtook me straight away and stayed just ahead until the next corner -I felt totally dependant on boosters. Althought this was alot more evident on race2 where I could only manage 2nd.
In diddy kong racing you could easily lap the cpu, which gave you a nice feeling of dominance :D I cant see that happening here(although admittedly theres only 2 laps on the second race which doesnt give u much chance anyway).
Also one last thing, I didnt see any race or lap times? One reason I kept playing diddy was so I could try and better myself. I find it very odd that for a racing game it lacks this.
Still, well done for managing to finish a cool game, something i can only aspire to atm! nice 1.