Multiple cameras

Blitz3D Forums/Blitz3D Programming/Multiple cameras

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I wanna display a 'close up' in the corner of the screen.

I defined a viewport and created a camera that is a child to the main camera. Then I point it at the entity that I'm targeting and move the camera towards that entity. At this point the tactical camera's display appears `out of sync` as though it were displaying views of the target from differing angles.

I'll see if I can't make some kinda simple code example...