Rocket Boards completed - get the demo here

Miscellaneous Forums/Blitz Showcase/Rocket Boards completed - get the demo here

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"The menu should have a mouse interface available. Just throw up a little arrow and give me the option of clicking around the main menu. It's a lot more intuitive."

-- I didn't do that because the game doesn't use the mouse at all.

"When the race starts for the first time, throw up a window that explains the keys to me and gives me some basics on how to play. I was totally lost at first. Yes, you included a readme file, but that's not really good enough IMO. I should be able to figure out how to play from inside the game."

-- The controls aren't hard to use/ work out. You're the first person to complain about them.

"The demo race is pretty hard. Maybe I'm not playing right, but I can never seem to catch anyone. I can turbo past them, but they zip right by me again. People don't like to get their asses handed to them in the demo. :) It doesn't give them the warm and fuzzies necessary to buy the full version."

-- A number of people have complained about the difficulty. When I was making the game people complained that it was too easy and I spent ages trying to make it hard enough. I can't judge the difficulty myself since I can win every time.

I think I will make the players slower on the early difficulties and get back to normal speed for the harder ones. I am going to have a think about the difficulty but for now it is staying as is.

"Also, are there jumps/stunts in the game?"

-- Nope. straight forward racing

Ken - Sorry. I still like the music and as said, you can add your own if you like. Of course you could do what i do when I don't like the music in a game (Burnout 2 anyone?) and turn the music down and put on a cd.