Chess Pieces Request

Miscellaneous Forums/Blitz Showcase/Chess Pieces Request

Malice,

I have one small problem with the meshes. They seem to have a pivotal point outside the actual mesh - This means none of them are positioned accurately. I guess I can remedy this by assigning pivots myself and parenting these with the meshes themselves.

You could always do a fitmesh on the models, or use the following code from the code archives:

http://www.blitzbasic.com/codearcs/codearcs.php?code=14

By BlitzSupport:

Sometimes models are offset when exported from editors, with the effect that rather than rotate around the mesh's centre, they rotate around some weird offset point way outside the mesh. This function will reposition the mesh at world co-ordinates 0, 0, 0 and centre it properly on its pivot.

Use this *before* trying to position a weird-offset mesh, as it will place the pivot on 0, 0, 0!

Now you can use those weirdo-offset models as you'd expect to!

Finally, if you want to have a go at making your own set of pieces, but (like me!) lack the skill to do it, try using Doga:

http://www.doga.co.jp/english

Cheers,

Ryan