How 2D in 3D (Anthony Flack's Cletus)?

Blitz3D Forums/Blitz3D Programming/How 2D in 3D (Anthony Flack's Cletus)?

Well thanks anyway, it was a useful read. I've been experimenting with some 2d in 3d mode stuff myself, and contemplating a single-surface system.

Having done some initial speed tests versus blitz sprites it is fairly apparent this is the way to go, and I guess a fundamental reason why Mark hasn't implemented a more extensive hardware-accelerated sprite system in 2d yet. Either that or perhaps he doent think it would be that popular...

Habing downloaded the Cletus demo I was very impressed by just how smooth you've got it running, damed fine job so far! Any rough estimates as to when you'll be hoping to release it?