zawran,
There are a few demos around you should look at if you haven't already.
(1) BSP demo - using a Quake 2 or 3 map with Mark's "Markio" character running around showing off BSP.
(2) That new demo with Cube Mapping as mentioned above.
(3) Halo has a demo called Singularity, nice work with some nice features.
(4) Chateau Pregny (I think is what it is called) is also a very good example of where the B3d community is with 3D shooters.
All these are pretty good examples, however, you have to remember that most of us are really only amateurs and semi-pro game designers/programmers/artists.
There are a many in our community who actually earn a living in at least one aspect of the industry though, JP (Zed Two), Swift (of 'System Shock 2' fame - I think), Anthony (Platypus and others), to name only a few that I know of...
Sybixus said it all really - the question you should be asking is how good are you?
If you have the talent there is a heck of a lot which B3d can give you if you ask it nicely. Blitz 3D is nice and accessible too - which is very important if you are keen to make rapid progress on projects.
Granted, it is not without weaknesses, but I have not seen a better - low priced language yet.
It is the leader of its kind in my book.
Of course there is still plenty of room for improvements and new features...(he he he and thanks to Mark we'll get quite a few of them too I have no doubt!).
Regards,
IPete2.
SmartScreen Digital Media Limited.
There are a few demos around you should look at if you haven't already.
(1) BSP demo - using a Quake 2 or 3 map with Mark's "Markio" character running around showing off BSP.
(2) That new demo with Cube Mapping as mentioned above.
(3) Halo has a demo called Singularity, nice work with some nice features.
(4) Chateau Pregny (I think is what it is called) is also a very good example of where the B3d community is with 3D shooters.
All these are pretty good examples, however, you have to remember that most of us are really only amateurs and semi-pro game designers/programmers/artists.
There are a many in our community who actually earn a living in at least one aspect of the industry though, JP (Zed Two), Swift (of 'System Shock 2' fame - I think), Anthony (Platypus and others), to name only a few that I know of...
Sybixus said it all really - the question you should be asking is how good are you?
If you have the talent there is a heck of a lot which B3d can give you if you ask it nicely. Blitz 3D is nice and accessible too - which is very important if you are keen to make rapid progress on projects.
Granted, it is not without weaknesses, but I have not seen a better - low priced language yet.
It is the leader of its kind in my book.
Of course there is still plenty of room for improvements and new features...(he he he and thanks to Mark we'll get quite a few of them too I have no doubt!).
Regards,
IPete2.
SmartScreen Digital Media Limited.