Deleting individual Triangles/Vertices?

Blitz3D Forums/Blitz3D Programming/Deleting individual Triangles/Vertices?

heh that sounds like an idea. I tested around abit with rebuilding the entire mesh. I wasnt as slow as i expected it to be.. the mesh isnt too big.. 4000 triangles at most so i think Ill go this way.

anyways, thanks for the comments! :)