I need some advice / help with a racing game I'm in the final stages of writing. I'm very new to Blitz3d as you'll no doubt tell by Q. but what I need is some help on the best and quickest method of diplaying on screen info such as .. your current position / laps completed / current lap time / speed etc...
For initial testing purposes I've simply used the 'text' command but this is extremely slow and looks crap. I have looked through the archives and to be honest I can't find anything which will do exactly what I'm looking for.
For the lap timer for example :-
I need to display this as TIME 00:00.00 or sucklike. How do I do this? I'm assuming I have to create images for "TIME" , ":" , "." and "0".."9" and display, in this case, 9 different images/sprites each frame so show this on screen? Also, if I want the numbers after the decimal point to be smaller in size how do I do this?
Any help and/or sample code would be much appreciated.
For initial testing purposes I've simply used the 'text' command but this is extremely slow and looks crap. I have looked through the archives and to be honest I can't find anything which will do exactly what I'm looking for.
For the lap timer for example :-
I need to display this as TIME 00:00.00 or sucklike. How do I do this? I'm assuming I have to create images for "TIME" , ":" , "." and "0".."9" and display, in this case, 9 different images/sprites each frame so show this on screen? Also, if I want the numbers after the decimal point to be smaller in size how do I do this?
Any help and/or sample code would be much appreciated.