Best editors?

Miscellaneous Forums/Content Creation Tools/Best editors?

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I too was not impressed by Quill when I first tried the demo - the interface looked terrible, everything seemed confusing, and I just wasn't prepared to put any time into learning how to use it.

However, recently, when forced to consider all the available options for producing a light-mapped mesh, I decided to give Quill another go. This time I spent more time with it, and started to realise what a great tool it is. It really is one of the easiest, most powerful 3D modelling tools I've tried. And it is perfectly suited for use with Blitz3D, allowing you to make use of the full range of B3D's capabilities.

I still use Wings as well for creating models from scratch, as its subdivision style of modelling suits me well - but Quill is a great addition to the suite of tools I use, along with Milkshape, Ultimate Unwrap and Character FX.

One of the things that bugs me about Quill though is the fact that it hogs the CPU's resources completely, so you can't multitask with another Blitz3D program. This means you have to keep exiting and starting Quill when testing stuff in Blitz3D - a task made more painful by the five second CD check Quill forces on you. The CD check is my biggest bugbear of all with Quill, no application will ever be taken seriously with a CD check (a USB dongle would be fine though), but so far Birdie (or Idigicon, whoever has the final say) plain refuses to do anything about it.

By the way Smiff, exporting problems with Wings can be overcome by exporting to .obj, importing into Milkshape and exporting to Blitz3D.