Cube map reflection demo!

Blitz3D Forums/Blitz3D Programming/Cube map reflection demo!

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Oh, okay.
I thought the whole thing might be 'automated' somehow but it's good to see we've been given lots of control. :)

The CopyRect() issue worries me slightly though, because it really isn't fast enough in realtime. I'd like to see a faster command for this purpose.

Don't want to put a 'downer' on this thread though - this is VERY impressive work. :) :) :0

Any sort of vague time-frame on the Max exporter?