IC, lemme just give you one piece of advice tho, if that game is top down... the camera won't rotate so the reflection maps won't move either, so bake a combined texture of the spherical reflection map and the primary texture and you'll save yourself a whole texture per ship!
(obviously you can still use the multitextured ships for the 3d sequences) but that should save you a TON in preformance.
Good luck with it!
(obviously you can still use the multitextured ships for the 3d sequences) but that should save you a TON in preformance.
Good luck with it!