Screen-sized Sprites

Blitz3D Forums/Blitz3D Programming/Screen-sized Sprites

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This is what I'm trying to do. I've got a kind of "board" like a game board. That's in 3d but it's position never moves and I want to draw 2d on top of that game board. However, I don't want the 2d to cover the pieces that are on the game board. So, I wanted to make it a sprite and make it half transparent and draw the 2d on the texture. I've got two problems with that. One, is that the sprite seems to be in a different place depending on the resolution and the other is it makes the board significantly darker. Any ideas?