Tank Universal: beta demo (again)

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Before trying the demo, I was reading some of the comments here about the control method and thinking, No, I like the idea of fine control in the gun turret, I'm looking forward to playing a game that doesn't have simplified arcade controls.

Having played it now I've changed my mind. The control method you've utilised annoyed me somewhat, and I think given the arcade nature of the game, I'd prefer a simplified control method. I'd prefer the pitch to not require RMB; I'd like the turret to be able to go higher too. And certainly I'd like the yaw to turn with the tank body when you turn the tank.

To please everybody, it would be no great task to provide the option for each control method. If you're keen on having people choose the fine control that you've gone for, I had an idea for my game: I wanted a more RPG style control method but I realise some people are going to want shortcuts, so I will give them that option, at the expense of certain things: ie, if they choose the easy control method, certain vehicles or weapons are no longer available so to get those items, players need to master the advanced controls.

Also, I would quite like the option of a 3rd person view, both in and out of the tank.

Having said all of this, I really like it so far. The look is really nice and it's really satisfying blowing up enemy tanks. Looking forward to the next release...