Tank Universal: beta demo (again)

Miscellaneous Forums/Blitz Showcase/Tank Universal: beta demo (again)

This game has great atmosphere, a nice combination of retro-like design and gameplay with 3D graphics. I think it is on the difficult side though! This may be caused by the enemies being very good at aiming, and the player (me) not being very good at it.

I had some difficulty adjusting the height of the shot. I would click the right mouse button and move up or down, but nothing happens. So I move up or down some more (the mouse I mean...) and then suddenly the barrel *does* move, but more than I wanted it to. So it's the fine-tuning of the height of the shot that I found very difficult. (Especially since in the meanwhile the opponents seemed to have less trouble on this aspect of the game! ;))

You mentioned wanting to keep the control method like that so it wouldn't be like an FPS and more like getting the right angle (like in the "artillery" type of games). But I think that even if you give the player free mouse control over both horizontal *and* vertical adjustment, you will still have this element of judging the right angle, it will just be easier to apply (and thus more fun).

But all in all, a great effort! I also like the intro, zooming across the grid. When it stops zooming and the actual menu appears, the angle is adjusted a bit; maybe it would look better if it stayed at the same angle, if you know what I mean.