Im going to build an FPS using freely contributed code libraries and media from the blitz community. The goal is to 'glue' these 'Off The Shelf' components together without making heavy modification to create a working game as quickly as possible.
So far heres my FPS Ingredient List:
** User Interface **
BlitzUI by Fullernator
** Particle **
Single Surface Particle System by elias_t
** Physics **
Blitz Entity Physics Pack by Miracle
** Renderer **
TBD
** AI **
TBD
** Network **
TBD
** Editor **
TBD
So far heres my FPS Ingredient List:
** User Interface **
BlitzUI by Fullernator
** Particle **
Single Surface Particle System by elias_t
** Physics **
Blitz Entity Physics Pack by Miracle
** Renderer **
TBD
** AI **
TBD
** Network **
TBD
** Editor **
TBD