I would like to interject, and say that the right click should be kept. This makes it more like a tank, and less like a FPS. You set the height, judge the distance, and use that as a reference point as you move about. Dropping the right-click would negate that, and mean that the time you spent judging your aim and distance would have been lost. This is similar to the tactics in Scorched Earth, Worms, and similar tank games. I like the turret height control.
Tank Universal: beta demo (again)
Miscellaneous Forums/Blitz Showcase/Tank Universal: beta demo (again)The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.