OK, I'll try to be more specific, I think yinch get's the idea of what I want to do very well, let's say for a start I'm happy to stick with the "non-rotating-pushable" option. What I realy need is something to get me started, there seem to be some commands in B3d, but to the contrary to the 2D ones; those dealing with 3D (not all but many) don't seem to explain much, and don't come with a sample to play around with. And the truth is I'm not sure how I would go about making the collided object moving in the direction of the colliding object if and only if it's blocking it's advance ( thought about getting it to move with the colliding object, but then it would not only push, it would pull as well (Superglue?) I could (suposition) work out a complex way to do this, but I'd hate to find out, that the same could be archieved, with the clever use of a few commands. :)
Thanks in advance.
Thanks in advance.