Well i created a test program. I set it to open and accept one thousand streams and run random commands. It loops two to 3 times per second even while handling over 1,000 streams. And when you enter a command, it pops up almost instantly. So i'm sure when my server acts only as a server and not as a client also. It should be faster. I'm not sure how much faster c++ will be. But I am going to finish this mud (hopefully with no errors) and it will be very easily editable. I'll post a topic in user creations soon if anyone is interested.
Blitz Speed Etc
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