Pushing furniture around

Blitz3D Forums/Blitz3D Programming/Pushing furniture around

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Also decide if you want your furniture to rotate when pushed - it adds a degree of realism but also complexity to the simulation.

You'll have to consider how 'off-centre' an impluse has to be to make the furniture turn instead of slide.

Consider if the furniture ever leaves the floor - e.g. lifted or else pushed off the edge of a platform.

Having said that - non-rotating pushable furniture is a perfectly usable solution (see Half-Life 1 et al) which does add something to an environment.

y'03