I already thought of that but (and not having a go at anyone here) I rejected it as a clumsy and wasteful solution. Particularly when I want to use it as part of the morphing for my exporter and there could be 1000's of verts needing to be changed every frame too.
Surely it must be possible to load 2 different texture layers and increase the alpha on one layer while decreasing the alpha on the other layer. Thus giving the impression of a smooth transition.
Darkheart
Surely it must be possible to load 2 different texture layers and increase the alpha on one layer while decreasing the alpha on the other layer. Thus giving the impression of a smooth transition.
Darkheart