Let's say I have a cube which has a texture on it.
I then have another texture which I load sperately.
Now I want to gradually switch between the two textures so as one fades away the other one becomes more prominent. So they would both hit alpha 0.5 at the same time.
I know I can multi texture to get both textures on the same object at the same time but how can you adjust the alpha of a texture on the fly (i.e. fast enough to do in realtime).
I tried EntityAlpha but as expected it doesn't work for textures.
Anyone done this already?
Thanks,
Darkheart
I then have another texture which I load sperately.
Now I want to gradually switch between the two textures so as one fades away the other one becomes more prominent. So they would both hit alpha 0.5 at the same time.
I know I can multi texture to get both textures on the same object at the same time but how can you adjust the alpha of a texture on the fly (i.e. fast enough to do in realtime).
I tried EntityAlpha but as expected it doesn't work for textures.
Anyone done this already?
Thanks,
Darkheart