For Blitz, the .B3D format is best as it is a native format and can handle all the attributes that Blitz entities can.
The others are non native formats (i.e they were developed by people other than Mark) and have varying capabilities.
The sticking point might come in getting your model into .B3D format. There are several convertors/exporters etc. for the format, check the Specs and Utils link at the top of the page.
The others are non native formats (i.e they were developed by people other than Mark) and have varying capabilities.
The sticking point might come in getting your model into .B3D format. There are several convertors/exporters etc. for the format, check the Specs and Utils link at the top of the page.