z-ordering: by entity or vertex?

Blitz3D Forums/Blitz3D Programming/z-ordering: by entity or vertex?

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Actually, I would expect the entity to be at 0,0,0 regardless of where the individual vertices are. Better to create the vertices at x,y,0 and then move the entity back to 0,0,10.

Still it's weird if it really is creating it at 0,0,1 though.