The first one should be possible. I have seen code (maybe in the Code Archives) to achieve such an effect (to texture from the screen buffer onto a mesh). Perhaps an alternative would be to use SaveBuffer() and save the screen to a bitmap file to be Loaded back in as a texture as normal.
If you could post some code for what you have, it maybe possible to change that too!
The second one is possible, because this is what many Terrain creation programs have done. I do not know how, though...
If you could post some code for what you have, it maybe possible to change that too!
The second one is possible, because this is what many Terrain creation programs have done. I do not know how, though...