Blitz itself cannot help with this, as it only deals with it's own window.
As for checking to see if coords are outside or not, just use this:
...Or similar. This will react if the mouse travels outside the window, but also at the very very edge (but one pixel shouldn't make too much of a difference I hope)
I reckon API calls etc. may be able to do all you require quite simply- but - that sort of stuff's way beyond me.
As for checking to see if coords are outside or not, just use this:
MOUSE_OUTSIDE=false If mouseX()>=GraphicsWidth() or mouseX()<=0 then MOUSE_OUTSIDE=true If mouseY()>=GraphicsHeight() or mouseY()<=0 then MOUSE_OUTSIDE=true
...Or similar. This will react if the mouse travels outside the window, but also at the very very edge (but one pixel shouldn't make too much of a difference I hope)
I reckon API calls etc. may be able to do all you require quite simply- but - that sort of stuff's way beyond me.