Texture Handle Question?

Blitz3D Forums/Blitz3D Programming/Texture Handle Question?

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I must be doing something wrong. I have the loadtexture() call in a coditional where if I press the space bar it loads the texture and also increments 2 variables one for u and one for the v and positions the texture. However, even though AvailVidMem() doesn't change the texture doesn't move. I tried to load the texture using the alpha flag and the masked flag and that didn't change vid mem either. If I use flag 256 that does change it though. Whatever the deal I can't seem to get a hold of the textures on the model to move them.

If KeyDown(57)
    water_tex=LoadTexture("Media/Images_Models/Stream.png")
    stream_u#=stream_u#+1
    stream_v#=stream_v#+1
    PositionTexture(water_tex,stream_u#,stream_v#)
EndIf


Of course I also tried loading the texture just after the model is loaded. That didn't help.