Actually, it was me that was missing something.... the 'delete' command. I'm too used to programming languages which garbage collect for me !!
cheers for the swift response, joker
And now a quick related question... if I use this method and the memory allocated to drones gets fragmented, will BB3D compact the space or internally recycle it at some point ? Or will the resources be lost after all ?
cheers for the swift response, joker
And now a quick related question... if I use this method and the memory allocated to drones gets fragmented, will BB3D compact the space or internally recycle it at some point ? Or will the resources be lost after all ?