1 bit graphics?!

BlitzPlus Forums/BlitzPlus Programming/1 bit graphics?!

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Possibly; load in a 1 bit-per-pixel data file, and check collisions manually (sorry, can't help with the collision command). You would want to make a little program that converts graphics files into 1 bit-per-pixel data files and saves them. You could also quite comfortably halve the resolution of your collision map, thus saving a further 3/4 of the size.