smoothly interpolating positions/rotations -- hermite preferably..

Blitz3D Forums/Blitz3D Programming/smoothly interpolating positions/rotations -- hermite preferably..

binary moon -- no, that's not what i mean. if you look at the yellow dots being drawn, you'll notice that they are spaced further apart near V3 and are closer together near V0. i want to counteract this as to --

wait!

you're right

nevermind :)

i think i've got it now.

(i never did figure out that site anyway after 2 1/2 hours of trying ::) )