when lightbulb lightmaps, does it take into account transparenscies in textures? for instance, if I have a building with a window that you can only see through because it is transparent, will light pass through the window?
I like the multiple file import/export idea though. Might get lightbulb in a while.... still have to think about it.
I like the multiple file import/export idea though. Might get lightbulb in a while.... still have to think about it.