thats interesting so, if i have like 30k of polys being rendered but only 3 surfaces, how will the speed be?
Fast. Very fast. I had a little tech demo running ages ago with a 3d Calculator that Extended modelled and textured. It was 30,000 polys's in 2 surfaces and it was rendering at refresh rate even on lowly graphics cards.
I should try and find that and finish it off.