"I'm certain they didn't model Lara Croft with hierarchical animation"
They did in the first couple of games. Load the mesh using the 'loadanimmesh' command and then animate using 'animate'
They did in the first couple of games. Load the mesh using the 'loadanimmesh' command and then animate using 'animate'
Really? They did a damn good job of hierarchical animation then. Probably the best I've seen.