Number Of Polygons for a main character

Blitz3D Forums/Blitz3D Programming/Number Of Polygons for a main character

I use bit over 2000 polys per character... UT2003 has characters starting at that but go to 3000 polys on most. If we are talking about 2-3 years old 3D-cards they do not care care if you throw to them 1000 or 2000 polygons; the rendering is just as fast. It's the number of surfaces that kill the speed more than polygon amount.