Im working on a game that the main character is animated with md2 animation files(made in milkshape so could be translated to b3d. Instead of making new animations for the character to have him with or without a sword, or with different swords, I was wondering if it is possible to create animations without the sword, then attach the sword to the model in the game?
Anyone else done this or have a better way to do it?
Rob Gardner
GardnerGaming
Anyone else done this or have a better way to do it?
Rob Gardner
GardnerGaming