"This way I can also use the various Picked-something commands to get information about the ground detected."
-- Of course you could use collision, like normal people, and get exactly the same information.
The line pick would stop your player from falling through the floor but he would be able to walk through walls. Collision is a lot easier and the collision responces return everything that the linepick data can get.
-- Of course you could use collision, like normal people, and get exactly the same information.
The line pick would stop your player from falling through the floor but he would be able to walk through walls. Collision is a lot easier and the collision responces return everything that the linepick data can get.