The skin won't be able to 'split' ie. pull apart if you do it that way. What you're probably looking at is dynamic vert/tri creation/alteration. I've heard this can be a REAL nightmare to implement, but is by no means impossible in Blitz.
You obviously don't want to JUST be able to split the skin at existing vertices as this wouldn't be very realistic.
Check out the custom .b3d loader in the code archives for the code to create verts/tris (as you originally requested).
Are you thinking of selling this? I imagine you could make a fair bit of cash if its good - anything do do with medicine/surgery is a money-spinner.
You obviously don't want to JUST be able to split the skin at existing vertices as this wouldn't be very realistic.
Check out the custom .b3d loader in the code archives for the code to create verts/tris (as you originally requested).
Are you thinking of selling this? I imagine you could make a fair bit of cash if its good - anything do do with medicine/surgery is a money-spinner.