Hum, I don't know if you can just delete a vertex, since a surface is made up by triangles, and each triangle needs three vertices.
So if you (theoretically) delete only one vertex, how can the related triangle exist ?
I *think* that you should delete the triangle, so to delete the one vertex you need to be deleted, and then re-create the triangle with the remaining two vertices, plus one that should come from another adiacent triangle.
I'm just guessing...
So if you (theoretically) delete only one vertex, how can the related triangle exist ?
I *think* that you should delete the triangle, so to delete the one vertex you need to be deleted, and then re-create the triangle with the remaining two vertices, plus one that should come from another adiacent triangle.
I'm just guessing...