Help with adapting car physics sample to 3D

Blitz3D Forums/Blitz3D Programming/Help with adapting car physics sample to 3D

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if you look at the code, you'll notice that the y components and x components are quite similar. Since forces that act on each axis are independent of each other, you can simply add in the z component.

actually just took a look at the code, there's a lot of limiting to 800 x 600 it seems....

n/m.