Still, it's a neat solution for a Blitz game, it conveys the sense of night-vision and makes things a little harder to see. Which is what you want for a game.
I don't think there's any other solution in Blitz, which is a shame. I'd like a color processor of some sort. It would have been easier in the bad old days of 256 color pals.
I don't think there's any other solution in Blitz, which is a shame. I'd like a color processor of some sort. It would have been easier in the bad old days of 256 color pals.