.b3d Animation Interpolation

Blitz3D Forums/Blitz3D Programming/.b3d Animation Interpolation

Ok I`ve had a chance to try the things mentioned above and cannot get it to work. I have a bird mesh that flaps it`s wings all nice and smoothly in CFX, just before I export to .B3D format I make every frame a keyframe so all the little boxes are red and export. In Blitz the smooth flapping motion is reduced to a jerky robotic motion, have I missed something simple? Has anybody got a small simple example of the techniques mentioned above actually working?

Jason.