Types is what I would use in other languages indeed...
Blitz structure of types learned me NOT to do that...
I've had very bad experiences on that... Trust me, I've been coding RPG for years now... (It's the only type of game I'm really good at) :)
Blitz structure of types learned me NOT to do that...
I've had very bad experiences on that... Trust me, I've been coding RPG for years now... (It's the only type of game I'm really good at) :)