Blitz3D, SMD file format, and Milkshape do not support blended vertex weights. The first and third will hopefully get vertex weight support soon but SMD will never have it since it is the "Half-Life" file format. At the moment the only way to get a model with blended vertex weights from 3D Studio Max to b3d file format is via Ultimate Unwrap, which is rather pointless right now since Blitz3D does not yet support blended vertex weights.
vertex weighting settled
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