Vertex Weighting would be great!
http://deadpanda.com/plaidgrl.zip
Here is a vertex weighted file you can use. Bones aren't the best in the world ^^; but I hope it's okay. It has a cycled walk animation.
I had some real problems exporting the B3D file, but eventually managed to get it into B3D format without it becoming too distorted and weird. (I'm using the U3D exporter in MAX).
I'll look forward to seeing how this turns out! ^_^
http://deadpanda.com/plaidgrl.zip
Here is a vertex weighted file you can use. Bones aren't the best in the world ^^; but I hope it's okay. It has a cycled walk animation.
I had some real problems exporting the B3D file, but eventually managed to get it into B3D format without it becoming too distorted and weird. (I'm using the U3D exporter in MAX).
I'll look forward to seeing how this turns out! ^_^