Returning the Complete Array of types

Blitz3D Forums/Blitz3D Programming/Returning the Complete Array of types

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

erm... no

The while c>=5 wend bit could create>1 type but it only stores the reference to the last type created.

I am pretty convinced this (what i want) won't work and I will have to look at other ways of doing things. This could be time to look into using banks... :(