Good animations in blitz?

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The issue is not wether Blitz can handle animation but how to get that animation into Blitz from high-end animation tools.
Milkshape is primarily a modelling app and so its animation features are limited but when used in conjunction with CharacterFX which does IK boned animation acceptably well you can get excellent results. Both export directly to the B3d format.
There is also a BVH importer for Milkshape which allows you to import motion data from programs such as Poser. You then have to build your mesh around the imported animated skeleton without moving or rescaling it to preserve the animation . Using this method I have obtained good results.

There are 2 Max exporters being worked upon at the moment that claim to support all animation including Biped & Physique - If this happens then I'm sure we'll see a lot of good animation in Blitz - however we wont see truly 'bendy' type bone animation till it supports weighted vertex.