File transfer over TCP

Blitz3D Forums/Blitz3D Beginners Area/File transfer over TCP

no i dont expect x to change but im effectivly reading 16kb (0 - 16384 bytes) starting at offset 0 every loop.. i imagine this as reading the first 16kb of a file. if im always reading the first 16kb how am i managing to read the whole file which happens to be 4MB+ ? I just need to know HOW this is working.

Sorry i dont mean to come accross rude, im just so frustrated with this.