Is your game 2D or 3D... Creating 2D level editors is normally quite easy... I must add that the level editor I created for my project "The Fairy Tale" is not what you call "user-friendly", but it serves good enough for me, it can do anything I want, and since I'm the only person in the world who'll ever use the damn thing, why would I care for more?
Your editor doesn't need to be complicated... Just make sure it contains all you want to implent...
If your game is in 3D you could use "MapLet", and use some simpler utils to implent entities like enemies or stuff like that...
Your editor doesn't need to be complicated... Just make sure it contains all you want to implent...
If your game is in 3D you could use "MapLet", and use some simpler utils to implent entities like enemies or stuff like that...